The Gods must be Crazy
Save the people, win a prize!
I have never been a fan of Dungeon Crawls. So I figured I’d document my campaign to help out some like-minded DM’s.
This campaign rather quickly escalates from small-time n00b quests to legitimate adventures. In order to avoid saying too much, I will simply add that it has a fair amount of Roleplaying, Real War-strategy, and involves operating in a game-world limited timeline. Combat tends to be a smaller number of tougher encounters.